Just 2 weeks ago they put Kanon and Maiden Halo, now they’re putting Tomoyo After and Clannad and Planetarian onto the Amazon App Store [dengeki.com]. You can play all of these on anything that is Kindle Fire, Kindle Fire HD, and Android too (although Android can just use Google Play Store). Clannad is arbitrarily priced 2800yen while Tomoyo After is 1600yen. Have fun buying it again. I can’t deny this is a good direction if they were to do this on the Western Servers. I hope they do.
Xionyeungbais from South California quick review and flip through of Dengeki Hime old edition (April 2012 edition) and explanation of what are these Arrowgays! (lol) Also shows Komari shower tapestry, although the fold marks are particular bad. I think it’s entertaining seeing other people discover these things lol.
Sample shots from Kii.re, which is the upcoming home of a new booru by Checkmate for housing eroge CG, Backgrounds and Sprites. I wrote a post on it before but it got lost during blog-transition, so here it is: [i.want.tf]. These screenshots are for the final design. Checkmate has written a tutorial (in-progress) on CG ripping and processing here: [anime-sharing.com]. The ripping process is really detailed.
Checkmate: Kii.re isn’t about just ripping the CG and dumping everything we ripped on it and the truth is ripping is just one of the task of being an uploader for Kii.re. There are actually 3 stages before a package is being uploaded on Kiire: Extracing the CG from encrypted game files, Processing the CG, and Optimization.
Extracting the CG involve in using appropriate tools to extract the game CG without loss of quality. Different game engines requires different tools. For example, Kirikiri2 engine can be extracted using xp3viewer, or Minori Musica engine can be extracted using asmodean’s exef2paz. Most game can be done using Westside’s tool, a commercial solution packages.
Once you dumped out the CG, you would find out that most of them have separated faces, bodies, and probably other parts as well (especially genitals and body fluid) to save space and processing power for the game to load fast and efficiently. Processing the CG meaning that one would merge these file into something usable for everyone.
Once you have merged these files together, you will need to delete all the smaller resolution files, trim out all of the unnecessary pixels, blank spaces for example, converting any bmp format into png format that have much better compression while retaining the quality, and optimizing the png (using PNGOUT) before uploading it to Kii.re
The problem is that when you rip out the art assets, they come like this, the sprites have strange textures in the background, they don’t come as transparent PNGs. The job of the ripper is to remove all those squiggles in the back and turn it into something like this:
Also the faces are sometimes detached from the bodies. It is only after you have integrated them back together, before you will get the full thing:It’s quite a complicated process, please see full tutorial thread here: [anime-sharing.com]
To apply for a ripper/uploader position please reply here: [anime-sharing.com]
Most likely at launch, Kii.re won’t be open to public to upload because “Can’t, uploader need to be good guy, so we don’t waste bandwidth and space, those two are the most precious resources. And skilled one.” Follow Checkmate on Twitter.
Checkmate: iono, how many uploaders have the skill and the equipments to do it… it’s almost impossible without another, relatively powerful PC, lots of space and a decent internet connection (atleast 100KB/s of upload) to be able to rip/process decrypting, merging, and optimizing eats my PC’s processing power 100%/100% for 24-32 hours.
^ Scanned into 10 separate images (^ click to enlarge)
Apparently Microsoft Image Composition Editor (ICE) doesn’t get it perfectly, you will get a ton of stitch-errors. You have to manually fix those in photoshop. (By the way that girl is Sakurakouji Runa from Tsuki ni Yorisou Otome no Sahou. [See post]